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41. Character Creation - Gallente - in Test Server Feedback [original thread]
The Anarchyt is right, of course. The Gallente as a starting race have NEVER been "the drone kings," because it is easy as hell for anyone to train Drones V. This isn't a NEW PROBLEM, because it was always this way. Why start whining about it now?...
- by Icarus Flame - at 2009.02.16 00:30:00
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42. Three 3mill SP pilots looking for advice - in Warfare & Tactics [original thread]
Originally by: SnoobChef Edited by: SnoobChef on 15/02/2009 20:49:34 BumpyChef and I have decided to go with the 2x Vexor/Blackbird. Another question I have is what should the Vexor's focus on skill wise? Should I focus on getting Hull...
- by Icarus Flame - at 2009.02.15 21:25:00
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43. How is this game for Freelancers? - in EVE General Discussion [original thread]
Edited by: Icarus Flame on 15/02/2009 01:48:35 Originally by: Tam Elbran Originally by: Junko Togawa Originally by: Tam Elbran They were given by a friend in the Gaming/MMO press who manages the staff at a large MMO co...
- by Icarus Flame - at 2009.02.15 01:48:00
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44. Cheap, Effective, Punisher pvp setup. - in Ships and Modules [original thread]
The OP's dps is grossly exaggerated, his lowslots are a confused muddle, and his AB is too cheap. Also, get an executioner if you're trying to tackle - use a 7.5km scram instead for cap reasons. If you're going to try with long range, just us...
- by Icarus Flame - at 2009.02.14 07:05:00
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45. How is this game for Freelancers? - in EVE General Discussion [original thread]
I'm just posting here because I'm disgusted by the OP's insistence on the term "guild" to describe corps. Just because they seem functionally the same to you (they're not) doesn't mean that you can call them whatever you want. That's like calling ...
- by Icarus Flame - at 2009.02.14 06:52:00
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46. Hypothesis: T3 component price, Honest Theory Inside: - in Ships and Modules [original thread]
Originally by: Mataharii I look at wormholes/t3 items this way. Too much risk getting materials so only a very few will actually harvest them. Resultant cost is too high for pvp ships. This leaves t3 for mission runners? Who is going to to...
- by Icarus Flame - at 2009.02.12 18:15:00
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47. Why Flying a T3 Might be Worth the SP Loss Risk: - in EVE General Discussion [original thread]
This thread's OP is the worst OP I have ever come across. No exceptions. That said, the content in the thread itself is pretty damn bad. The only sensible person so far was the guy questioning why everyone thought T3 would remain as expensive as ...
- by Icarus Flame - at 2009.02.12 00:43:00
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48. T3 ship = show off expensives ship only ? - in Ships and Modules [original thread]
I'm almost CERTAIN that T3 ships will not be hugely more expensive than T1 or T2. I would guess at a market stabilization of one ship class up. So to fully outfit a T3 cruiser, it ought to cost about 40 million, as much as a T1 battlecruiser. The ...
- by Icarus Flame - at 2009.02.11 01:28:00
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49. QR/PVP Prophecy - in Ships and Modules [original thread]
The advantage of T1 ships is the extra rig slot??? That's ridiculous - you can't expect a T1 BC to be better at what a commandship is supposed to do with the assistance of one extra rig. The advantage of T1 ships is that they can be cheap and sti...
- by Icarus Flame - at 2009.02.08 16:30:00
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50. Where can two chumps go for some PvP action? - in Warfare & Tactics [original thread]
6 Answers to this question. Heydieles Old Man Star Tama Kamela Kourmonen Amamake These are all FW hotspots, as well as being piracy and pvp hotspots. They're the Hek, Rens, Amarr, Dodixie, Oursulaert, and Jita of lowsec pvp.
- by Icarus Flame - at 2009.02.06 19:41:00
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51. Named Module Overhaul - in Player Features and Ideas Discussion [original thread]
I see a problem with the current system of named item drops vs. T1 production. With the current meta system, ALL named items are better than T1. As a noob fitting out a ship (the ONLY market for non-t2 items), there is no reason to fit T1 over nam...
- by Icarus Flame - at 2009.02.05 23:46:00
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52. What ships can I expect to kill in a..... - in Warfare & Tactics [original thread]
I assume you'll be operating in lowsec. The basic operating principle there is this: If it appears to be doing something in a belt other than pvping or baiting, you can kill it. The reason for this is that you would have to be an idiot to mine or ...
- by Icarus Flame - at 2009.02.04 23:49:00
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53. Sheild tanking on amarr ships? - in Ships and Modules [original thread]
Unfortunately your Harbinger setup is useless for pvp and pve. For Christ's sake, drop at least two of the LSE's and go with MWD and scram. 4 Heat sinks is a waste, use 3 max, and pulse w/ scorch already has kickass range, so drop the TE's. Also,...
- by Icarus Flame - at 2009.02.02 15:37:00
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54. Partially Rebuilding Harbinger for 55m. Looking for advice. - in Ships and Modules [original thread]
A nice mission Harbinger can be set up for about 40-43 million ISK. Don't use best-named guns, they cost a ****ton. Use Meta 3 Heavy Anode Particle Streams. Don't use Amarr Navy Ammo for level 3 missions. It expires after 4000 shots anyway. Use n...
- by Icarus Flame - at 2009.02.01 06:36:00
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55. Ceres: Aiming to be EVEMon, but for OS X. - in Macintosh [original thread]
I downloaded 0.0.7, and tried opening the app, but it took like ten minutes at the progress bar without showing progress (the quickly scrolling blue spiral thingy ) before I gave up and quit the app. Is there something else I need to do with the f...
- by Icarus Flame - at 2009.02.01 01:25:00
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56. A humble attempt to make us suffer less from lag - in Player Features and Ideas Discussion [original thread]
Good idea. This could be based on the number of people that a particular node is supporting, which is not just the number of people in local. As for people not using it, I think that experienced FC's will soon get the hang of this, as it is cluel...
- by Icarus Flame - at 2009.02.01 00:56:00
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57. [Issue] The Underlying Balance (Metagame) - in Assembly Hall [original thread]
Edited by: Icarus Flame on 31/01/2009 01:11:39 Originally by: Caleb Ayrania Metagame is features and game created by players that is above and beyond the game engine. Stocks and IPO features are one example. http://en.wikipedia.org/w...
- by Icarus Flame - at 2009.01.31 01:09:00
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58. Flying interceptors - in Skill Discussions [original thread]
Originally by: Jericho Alar Originally by: Killshandra Originally by: Quinn Atiochus Edited by: Quinn Atiochus on 28/01/2009 18:33:54 Would definitely go for T2 stabs and reasonable skills for MWD. Warp core stabs o...
- by Icarus Flame - at 2009.01.30 23:14:00
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59. Misplaced pre-expansion excitement - in EVE General Discussion [original thread]
So much fail in this OP. Presumably the epic mission arcs won't be sequences of current missions. You would have to be a dumbtard to think CCP would let that fly - there will be new, exciting, unpredictable missions. Obviously. Wormholes. The poi...
- by Icarus Flame - at 2009.01.21 21:47:00
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60. Amarr ship focus. - in Warfare & Tactics [original thread]
Your conclusion seems to be that Amarr is the worst race ATM, which is patently false. Hehe this conclusion is predicated on a criticism of lasers as a weapon system, even more false. As for PvE: Amarr laser boats tend to use lots of cap, but t...
- by Icarus Flame - at 2009.01.20 04:27:00
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